Midterm Review: Communication 250
Studio Video Processes

Midterm will consist of multiple choice and short answer questions based on assigned reading and lecture/discussion, plus a brief formal analysis of a video clip in which you will be expected to assess what the director's process message was, and whether/how s/he achieved it. The tape for the analysis will be shown first--you must be on time to view it.

Following are terms/concepts you should know for the midterm.

Chap. 1 & lecture/discussion
C.G., EFP, ENG, intercom, preview (P/V) monitor, program or line monitor, purposes/functions of lighting, spot lights, flood lights, VTR

Chap. 16 & lecture/discussion
Production, non-technical or above-the-line personnel, technical and below-the line personnel, talent, actor, performer, camera-talent blocking, cue card use, , floor director's cues,

Chap. 17 & lecture/discussion
Process message, Program proposal, preproduction activities, legal issues, ratings and share.

Chap. 18 & lecture/discussion
Director's role; process message concerns; floor plan & blocking; production book, storyboard

Chap. 19 & lecture/discussion
Directors cues, clock time, back-timing, front-timing, subjective time.

Chap. 6 & lecture/discussion
Bust shot, CU, ECU or XCU, ELS or XLS, foreground, middle ground, background, foreground object, framing, Headroom, knee shot, leadroom , LS, MS, nose room, OTS or O/S, shot sheet, three-shot, two-shot, z-axis, depth, studio camera techniques, field of view, aspect ratio, index vector, motion vector, closure & patterns, blocking/organizing motion

Chap. 3 & lecture/discussion
Additive primary colors, beam splitter, camera chain, CCD, CCU, chip, chrominance channel, contrast ratio, gain, luminance channel, smear & moiré, pixel, resolution, RGB, saturation, noise/S/N ratio, subtractive primary colors, sync, sync generator, connectors, depth of field (actually discussed in separate lecture/demonstration in studio).

Chap. 8. & lecture/discussion
Purpose of lighting, Three-point lighting, background light, cameo lighting, contrast ratio, cross-keying, diffused light, directional light, falloff, fill light, kicker light, silhouette lighting

Chap. 7. & lecture/discussion
Barn doors, baselight, cucalorus or cookie, ellipsoidal spotlight, floodlight, follow spot, foot-candle, Fresnel spot, gel, scoop, scrim, spotlight.

Chap. 11. & lecture/discussion
Types of switchers, buses, types of transitions and special effects (e.g fade, dissolve, take, wipe, key, etc.), delegation controls

Chap. 9. & lecture/discussion
Boom mic, boundary or pressure zone mic (PZM), cardioid, condenser mic, dynamic mic, fishpole, hypercardioid mic, lavaliere, omnidirectional, pickup pattern, ribbon mic, shotgun mic, unidirectional

 

 

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